using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Autohand {
    [HelpURL("https://app.gitbook.com/s/5zKO0EvOjzUDeT2aiFk3/auto-hand/auto-hand-player#pushing")]
    public class Pushable : MonoBehaviour {
        public Vector3 strengthScale = Vector3.one;
    }
}