%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8995938843598171462
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 78170161230718823}
  - component: {fileID: 3985787997746917921}
  - component: {fileID: 6321846033958349558}
  - component: {fileID: 2252303811577158353}
  - component: {fileID: 3299717132704442218}
  - component: {fileID: 8294983525383813425}
  m_Layer: 0
  m_Name: Gold Bar
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &78170161230718823
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8995938843598171462}
  serializedVersion: 2
  m_LocalRotation: {x: -0.4842788, y: 0.5152416, z: 0.5152419, w: 0.48427868}
  m_LocalPosition: {x: 0.21603324, y: 0.082680464, z: 0.5447256}
  m_LocalScale: {x: 12.852948, y: 4.960956, z: 2.312142}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: -90, y: 0, z: -22.595}
--- !u!33 &3985787997746917921
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8995938843598171462}
  m_Mesh: {fileID: -5495902117074765545, guid: 3cc861584e36e06478cbbe27f35af934, type: 3}
--- !u!23 &6321846033958349558
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8995938843598171462}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: d5df55d0841450a479e3d2a3b538a415, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!54 &2252303811577158353
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8995938843598171462}
  serializedVersion: 4
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_CenterOfMass: {x: 0, y: 0, z: 0}
  m_InertiaTensor: {x: 1, y: 1, z: 1}
  m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ImplicitCom: 1
  m_ImplicitTensor: 1
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!114 &3299717132704442218
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8995938843598171462}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 822bc9090447b9c40833509c4a32e597, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  ignoreMe: 0
  body: {fileID: 0}
  hightlightMaterial: {fileID: 0}
  isGrabbable: 1
  CopySettings: {fileID: 0}
  grabType: 0
  handType: 0
  singleHandOnly: 0
  instantGrab: 0
  useGentleGrab: 0
  maintainGrabOffset: 0
  parentOnGrab: 1
  heldNoFriction: 1
  ignoreWeight: 0
  allowHeldSwapping: 1
  throwPower: 1
  jointBreakForce: 3500
  showAdvancedSettings: 1
  makeChildrenGrabbable: 1
  grabPriorityWeight: 1
  ignoreReleaseTime: 0.5
  minHeldDrag: 1.5
  minHeldAngleDrag: 3
  maxHeldVelocity: 10
  heldPositionOffset: {x: 0, y: 0, z: 0}
  heldRotationOffset: {x: 0, y: 0, z: 0}
  customGrabJoint: {fileID: 0}
  jointedBodies: []
  heldIgnoreColliders: []
  pullApartBreakOnly: 1
  showEvents: 1
  onGrab:
    m_PersistentCalls:
      m_Calls: []
  onRelease:
    m_PersistentCalls:
      m_Calls: []
  onSqueeze:
    m_PersistentCalls:
      m_Calls: []
  onUnsqueeze:
    m_PersistentCalls:
      m_Calls: []
  onHighlight:
    m_PersistentCalls:
      m_Calls: []
  onUnhighlight:
    m_PersistentCalls:
      m_Calls: []
  OnJointBreak:
    m_PersistentCalls:
      m_Calls: []
  lockHandOnGrab: 0
--- !u!64 &8294983525383813425
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8995938843598171462}
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_IsTrigger: 0
  m_ProvidesContacts: 0
  m_Enabled: 1
  serializedVersion: 5
  m_Convex: 1
  m_CookingOptions: 30
  m_Mesh: {fileID: -5495902117074765545, guid: 3cc861584e36e06478cbbe27f35af934, type: 3}
