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			28 lines
		
	
	
		
			683 B
		
	
	
	
		
			C#
		
	
		
		
			
		
	
	
			28 lines
		
	
	
		
			683 B
		
	
	
	
		
			C#
		
	
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											1 year ago
										 
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								using System.Collections;
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								using System.Collections.Generic;
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								using UnityEngine;
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								using Autohand;
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								namespace Autohand.Demo{
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								    public class TextGrabEvent : MonoBehaviour{
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								        public TextChanger changer;
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								        public Grabbable grab;
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								        [TextArea]
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								        public string message;
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								        private void Start() {
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								            if(grab == null && GetComponent<Grabbable>() != null)
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								                grab = GetComponent<Grabbable>();
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								            if(grab == null || changer == null)
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								                Destroy(this);
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								            grab.OnGrabEvent += OnGrab;
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								        }
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								        void OnGrab(Hand hand, Grabbable grab) {
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								            changer?.UpdateText(message);
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								        }
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								    }
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								}
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