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			22 lines
		
	
	
		
			499 B
		
	
	
	
		
			C#
		
	
		
		
			
		
	
	
			22 lines
		
	
	
		
			499 B
		
	
	
	
		
			C#
		
	
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											1 year ago
										 
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								using System.Collections;
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								using System.Collections.Generic;
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								using UnityEngine;
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								namespace Autohand {
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								    public class EditorHand : MonoBehaviour {
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								        public bool useEditorGUI = true;
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								        public GrabbablePose grabbablePose;
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								        public HandPoseArea grabbablePoseArea;
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								        Hand _hand = null;
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								        public Hand hand {
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								            get {
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								                if(_hand == null)
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								                    _hand = GetComponent<Hand>();
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								                return _hand;
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								            }
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								        }
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								    }
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								}
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