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			37 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C#
		
	
		
		
			
		
	
	
			37 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C#
		
	
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											1 year ago
										 
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								using Autohand;
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								using System.Collections;
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								using System.Collections.Generic;
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								using UnityEngine;
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								namespace Autohand.Demo {
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								    [RequireComponent(typeof(Grabbable))]public class GrabbableEventDebugger : MonoBehaviour
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								    {
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								        private void OnEnable()
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								        {
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								            var grab = GetComponent<Grabbable>();
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								            grab.OnBeforeGrabEvent += (hand, grabbable) => { Debug.Log(grabbable.name + " BEFORE GRAB EVENT"); };
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								            grab.OnGrabEvent += (hand, grabbable) => { Debug.Log(grabbable.name + " GRAB EVENT"); };
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								            grab.OnReleaseEvent += (hand, grabbable) => { Debug.Log(grabbable.name + " RELEASE EVENT"); };
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								            grab.OnJointBreakEvent += (hand, grabbable) => { Debug.Log(grabbable.name + " JOINT BREAK EVENT"); };
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								            grab.OnSqueezeEvent += (hand, grabbable) => { Debug.Log(grabbable.name + " SQUEEZE EVENT"); };
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								            grab.OnUnsqueezeEvent += (hand, grabbable) => { Debug.Log(grabbable.name + " UNSQUEEZE EVENT"); };
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								            grab.OnHighlightEvent += (hand, grabbable) => { Debug.Log(grabbable.name + " HIGHLIGHT EVENT"); };
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								            grab.OnUnhighlightEvent += (hand, grabbable) => { Debug.Log(grabbable.name + " UNHIGHLIGHT EVENT"); };
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								        }
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								        private void OnDisable()
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								        {
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								            var grab = GetComponent<Grabbable>();
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								            grab.OnBeforeGrabEvent -= (hand, grabbable) => { Debug.Log(grabbable.name + " BEFORE GRAB EVENT"); };
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								            grab.OnGrabEvent -= (hand, grabbable) => { Debug.Log(grabbable.name + " GRAB EVENT"); };
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								            grab.OnReleaseEvent -= (hand, grabbable) => { Debug.Log(grabbable.name + " RELEASE EVENT"); };
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								            grab.OnJointBreakEvent -= (hand, grabbable) => { Debug.Log(grabbable.name + " JOINT BREAK EVENT"); };
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								            grab.OnSqueezeEvent -= (hand, grabbable) => { Debug.Log(grabbable.name + " SQUEEZE EVENT"); };
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								            grab.OnUnsqueezeEvent -= (hand, grabbable) => { Debug.Log(grabbable.name + " UNSQUEEZE EVENT"); };
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								            grab.OnHighlightEvent -= (hand, grabbable) => { Debug.Log(grabbable.name + " HIGHLIGHT EVENT"); };
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								            grab.OnUnhighlightEvent -= (hand, grabbable) => { Debug.Log(grabbable.name + " UNHIGHLIGHT EVENT"); };
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								        }
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								    }
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								}
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