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			22 lines
		
	
	
		
			621 B
		
	
	
	
		
			C#
		
	
		
		
			
		
	
	
			22 lines
		
	
	
		
			621 B
		
	
	
	
		
			C#
		
	
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											1 year ago
										 
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								using System.Collections;
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								using System.Collections.Generic;
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								using UnityEngine;
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								namespace Autohand {
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								    public class IgnoreHandPlayerCollision : MonoBehaviour {
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								        public List<Collider> colliders;
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								        void Start() {
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								            ActivateIgnoreCollision();
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								        }
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								        public void ActivateIgnoreCollision() {
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								            foreach(var col in colliders)
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								                AutoHandPlayer.Instance.IgnoreCollider(col, true);
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								        }
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								        public void DeactivateIgnoreCollision() {
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								            foreach(var col in colliders)
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								                AutoHandPlayer.Instance.IgnoreCollider(col, false);
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								        }
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								    }
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								}
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