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			22 lines
		
	
	
		
			506 B
		
	
	
	
		
			C#
		
	
		
		
			
		
	
	
			22 lines
		
	
	
		
			506 B
		
	
	
	
		
			C#
		
	
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											1 year ago
										 
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								using System.Collections;
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								using System.Collections.Generic;
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								using UnityEngine;
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								using System;
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								using UnityEngine.InputSystem;
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								using UnityEngine.Events;
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								public class OpenXRControllerEvent : MonoBehaviour{
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								    public InputActionProperty action;
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								    public UnityEvent inputEvent;
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								    void OnEnable(){
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								        action.action.Enable();
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								        action.action.performed += (e) => { inputEvent?.Invoke(); };
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								    }
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								    void OnDisable(){
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								        action.action.performed -= (e) => { inputEvent?.Invoke(); };
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								    }
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								}
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