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								//======= Copyright (c) Valve Corporation, All rights reserved. ===============
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								using System;
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								using UnityEngine.Events;
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								namespace Valve.VR
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								{
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								    [Serializable]
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								    public class SteamVR_Behaviour_PoseEvent : UnityEvent<SteamVR_Behaviour_Pose, SteamVR_Input_Sources> { }
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								}
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