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								//======= Copyright (c) Valve Corporation, All rights reserved. ===============
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								//
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								// Purpose: Stores the play area size info from the players chaperone data
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								//
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								//=============================================================================
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								using UnityEngine;
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								using UnityEngine.Events;
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								using System.Collections;
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								namespace Valve.VR.InteractionSystem
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								{
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									//-------------------------------------------------------------------------
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									public class ChaperoneInfo : MonoBehaviour
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									{
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										public bool initialized { get; private set; }
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										public float playAreaSizeX { get; private set; }
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										public float playAreaSizeZ { get; private set; }
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										public bool roomscale { get; private set; }
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										public static SteamVR_Events.Event Initialized = new SteamVR_Events.Event();
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										public static SteamVR_Events.Action InitializedAction( UnityAction action ) { return new SteamVR_Events.ActionNoArgs( Initialized, action ); }
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										//-------------------------------------------------
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										private static ChaperoneInfo _instance;
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										public static ChaperoneInfo instance
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										{
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											get
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											{
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												if ( _instance == null )
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												{
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													_instance = new GameObject( "[ChaperoneInfo]" ).AddComponent<ChaperoneInfo>();
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													_instance.initialized = false;
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													_instance.playAreaSizeX = 1.0f;
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													_instance.playAreaSizeZ = 1.0f;
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													_instance.roomscale = false;
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													DontDestroyOnLoad( _instance.gameObject );
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												}
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												return _instance;
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											}
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										}
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										//-------------------------------------------------
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										IEnumerator Start()
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										{
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											// Uncomment for roomscale testing
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											//_instance.initialized = true;
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											//_instance.playAreaSizeX = UnityEngine.Random.Range( 1.0f, 4.0f );
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											//_instance.playAreaSizeZ = UnityEngine.Random.Range( 1.0f, _instance.playAreaSizeX );
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											//_instance.roomscale = true;
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											//ChaperoneInfo.Initialized.Send();
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											//yield break;
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											// Get interface pointer
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											var chaperone = OpenVR.Chaperone;
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											if ( chaperone == null )
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											{
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												Debug.LogWarning("<b>[SteamVR Interaction]</b> Failed to get IVRChaperone interface.");
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												initialized = true;
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												yield break;
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											}
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											// Get play area size
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											while ( true )
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											{
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												float px = 0.0f, pz = 0.0f;
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												if ( chaperone.GetPlayAreaSize( ref px, ref pz ) )
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												{
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													initialized = true;
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													playAreaSizeX = px;
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													playAreaSizeZ = pz;
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													roomscale = Mathf.Max( px, pz ) > 1.01f;
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													Debug.LogFormat("<b>[SteamVR Interaction]</b> ChaperoneInfo initialized. {2} play area {0:0.00}m x {1:0.00}m", px, pz, roomscale ? "Roomscale" : "Standing" );
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													ChaperoneInfo.Initialized.Send();
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													yield break;
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												}
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												yield return null;
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											}
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										}
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									}
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								}
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