You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
		
			
	
	
		
			167 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			JSON
		
	
		
		
			
		
	
	
			167 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			JSON
		
	
| 
								 
											1 year ago
										 
									 | 
							
								{
							 | 
						||
| 
								 | 
							
								    "templatePinStates": [],
							 | 
						||
| 
								 | 
							
								    "dependencyTypeInfos": [
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.AnimationClip",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEditor.Animations.AnimatorController",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.AnimatorOverrideController",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEditor.Audio.AudioMixerController",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.ComputeShader",
							 | 
						||
| 
								 | 
							
								            "ignore": true,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 1,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.Cubemap",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.GameObject",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEditor.LightingDataAsset",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": false
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.LightingSettings",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.Material",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEditor.MonoScript",
							 | 
						||
| 
								 | 
							
								            "ignore": true,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 1,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.PhysicMaterial",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.PhysicsMaterial2D",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.Rendering.PostProcessing.PostProcessResources",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.Rendering.VolumeProfile",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEditor.SceneAsset",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": false
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.Shader",
							 | 
						||
| 
								 | 
							
								            "ignore": true,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 1,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.ShaderVariantCollection",
							 | 
						||
| 
								 | 
							
								            "ignore": true,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 1,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.Texture",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.Texture2D",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        },
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            "userAdded": false,
							 | 
						||
| 
								 | 
							
								            "type": "UnityEngine.Timeline.TimelineAsset",
							 | 
						||
| 
								 | 
							
								            "ignore": false,
							 | 
						||
| 
								 | 
							
								            "defaultInstantiationMode": 0,
							 | 
						||
| 
								 | 
							
								            "supportsModification": true
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								    ],
							 | 
						||
| 
								 | 
							
								    "defaultDependencyTypeInfo": {
							 | 
						||
| 
								 | 
							
								        "userAdded": false,
							 | 
						||
| 
								 | 
							
								        "type": "<default_scene_template_dependencies>",
							 | 
						||
| 
								 | 
							
								        "ignore": false,
							 | 
						||
| 
								 | 
							
								        "defaultInstantiationMode": 1,
							 | 
						||
| 
								 | 
							
								        "supportsModification": true
							 | 
						||
| 
								 | 
							
								    },
							 | 
						||
| 
								 | 
							
								    "newSceneOverride": 0
							 | 
						||
| 
								 | 
							
								}
							 |