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			29 lines
		
	
	
		
			735 B
		
	
	
	
		
			C#
		
	
		
		
			
		
	
	
			29 lines
		
	
	
		
			735 B
		
	
	
	
		
			C#
		
	
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											1 year ago
										 
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								using System.Collections;
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								using System.Collections.Generic;
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								using UnityEngine;
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								using UnityEngine.Events;
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								namespace Autohand.Demo {
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								    public class XRControllerEvent : MonoBehaviour
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								    {
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								        public XRHandControllerLink link;
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								        public CommonButton button;
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								        public UnityEvent Pressed;
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								        public UnityEvent Released;
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								        bool pressed = false;
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								        private void Update()
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								        {
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								            if (link.ButtonPressed(button) && !pressed)
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								            {
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								                Pressed?.Invoke();
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								                pressed = true;
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								            }
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								            else if (!link.ButtonPressed(button) && pressed)
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								            {
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								                Released?.Invoke();
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								                pressed = false;
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								            }
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								        }
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								    }
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								}
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