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			27 lines
		
	
	
		
			730 B
		
	
	
	
		
			C#
		
	
		
		
			
		
	
	
			27 lines
		
	
	
		
			730 B
		
	
	
	
		
			C#
		
	
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											1 year ago
										 
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								using System.Collections;
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								using System.Collections.Generic;
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								using UnityEngine;
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								namespace Autohand.Demo {
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								    public class HandTouchEventDebugger : MonoBehaviour {
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								        public HandTouchEvent touchEvent;
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								        private void OnEnable() {
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								            touchEvent.HandStartTouchEvent += StartTouch;
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								            touchEvent.HandStopTouchEvent += StopTouch;
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								        }
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								        private void OnDisable() {
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								            touchEvent.HandStartTouchEvent -= StartTouch;
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								            touchEvent.HandStopTouchEvent -= StopTouch;
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								        }
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								        void StartTouch(Hand hand) {
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								            Debug.Log("Start Touch: " + hand.name);
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								        }
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								        void StopTouch(Hand hand) {
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								            Debug.Log("Stop Touch: " + hand.name);
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								        }
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								    }
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								}
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