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			27 lines
		
	
	
		
			771 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			27 lines
		
	
	
		
			771 B
		
	
	
	
		
			C#
		
	
#if UNITY_STANDALONE_WIN || UNITY_EDITOR
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Valve.VR;
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namespace Autohand.Demo{
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    public class SteamVRTeleporterLink : MonoBehaviour{
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        public Teleporter teleport;
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        public SteamVR_Input_Sources handType;
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        public SteamVR_Action_Boolean teleportAction;
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        bool teleporting;
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        private void FixedUpdate() {
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            if(!teleporting && teleportAction.GetState(handType)){
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                teleporting = true;
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                teleport.StartTeleport();
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            }
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            else if(teleporting && !teleportAction.GetState(handType)){
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                teleporting = false;
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                teleport.Teleport();
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            }
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        }
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    }
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}
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#endif
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