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			10 lines
		
	
	
		
			299 B
		
	
	
	
		
			C#
		
	
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
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using System;
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using UnityEngine.Events;
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namespace Valve.VR
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{
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    [Serializable]
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    public class SteamVR_Behaviour_Pose_DeviceIndexChangedEvent : UnityEvent<SteamVR_Behaviour_Pose, SteamVR_Input_Sources, int> { }
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} |