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			41 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			41 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Autohand.Demo{
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    public class XRHandPointGrabLink : MonoBehaviour{
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        public HandDistanceGrabber pointGrab;
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        public XRHandControllerLink link;
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        [Header("Input")]
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        public CommonButton pointInput;
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        public CommonButton selectInput;
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        bool pointing;
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        bool selecting;
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        void Update(){
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            if (link.ButtonPressed(pointInput) && !pointing) {
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                pointing = true;
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                pointGrab.StartPointing();
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            }
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            if (!link.ButtonPressed(pointInput) && pointing){
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                pointing = false;
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                pointGrab.StopPointing();
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            }
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            if (link.ButtonPressed(selectInput) && !selecting) {
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                selecting = true;
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                pointGrab.SelectTarget();
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            }
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            if (!link.ButtonPressed(selectInput) && selecting){
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                selecting = false;
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                pointGrab.CancelSelect();
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            }
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        }
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    }
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}
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