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			17 lines
		
	
	
		
			470 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			17 lines
		
	
	
		
			470 B
		
	
	
	
		
			C#
		
	
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Autohand.Demo{
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    public class JoystickObjectMover : PhysicsGadgetJoystick{
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        public Transform move;
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        public float speed = 2;
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        void Update(){
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            var axis = GetValue();
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            var moveAxis = new Vector3(axis.x*Time.deltaTime*speed, 0, axis.y*Time.deltaTime*speed);
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            move.transform.localPosition += moveAxis;
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        }
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    }
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}
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