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			22 lines
		
	
	
		
			499 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			22 lines
		
	
	
		
			499 B
		
	
	
	
		
			C#
		
	
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Autohand {
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    public class EditorHand : MonoBehaviour {
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        public bool useEditorGUI = true;
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        public GrabbablePose grabbablePose;
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        public HandPoseArea grabbablePoseArea;
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        Hand _hand = null;
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        public Hand hand {
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            get {
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                if(_hand == null)
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                    _hand = GetComponent<Hand>();
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                return _hand;
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            }
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        }
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    }
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} |