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			21 lines
		
	
	
		
			624 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			21 lines
		
	
	
		
			624 B
		
	
	
	
		
			C#
		
	
using UnityEngine;
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namespace Autohand {
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    [RequireComponent(typeof(Grabbable)), HelpURL("https://app.gitbook.com/s/5zKO0EvOjzUDeT2aiFk3/auto-hand/auto-hand-player#climbing")]
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    public class Climbable : MonoBehaviour{
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        public Vector3 axis = Vector3.one;
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        public Stabber stabber;
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        private void Start() {
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            if(stabber != null) {
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                stabber.StartStabEvent += (hand, grab) => {
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                    enabled = true;
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                };
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                stabber.EndStabEvent += (hand, grab) => {
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                    enabled = false;
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                };
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            }
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        }
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    }
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}
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