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			20 lines
		
	
	
		
			419 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			20 lines
		
	
	
		
			419 B
		
	
	
	
		
			C#
		
	
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Autohand.Demo{
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    public class Spinner : MonoBehaviour{
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        public Vector3 rotationSpeed;
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        void FixedUpdate()
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        {
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            transform.Rotate(rotationSpeed * Time.fixedDeltaTime/2f);
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        }
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        void Update()
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        {
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            transform.Rotate(rotationSpeed * Time.deltaTime/2f);
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        }
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    }
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}
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