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			26 lines
		
	
	
		
			777 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			26 lines
		
	
	
		
			777 B
		
	
	
	
		
			C#
		
	
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Autohand.Demo {
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    [HelpURL("https://app.gitbook.com/s/5zKO0EvOjzUDeT2aiFk3/auto-hand/controller-input")]
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    public class XRHandPlayerControllerLink : MonoBehaviour{
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        public XRHandControllerLink moveController;
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        public XRHandControllerLink turnController;
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        public AutoHandPlayer player;
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        [Header("Input")]
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        public Common2DAxis moveAxis;
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        public Common2DAxis turnAxis;
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        void Update(){
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            player.Move(moveController.GetAxis2D(moveAxis));
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            player.Turn(turnController.GetAxis2D(turnAxis).x);
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        }
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        void FixedUpdate(){
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            player.Move(moveController.GetAxis2D(moveAxis));
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        }
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    }
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} |