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			84 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			84 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C#
		
	
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.ComponentModel;
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namespace Valve.VR
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{
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    public enum SteamVR_Input_Sources
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    {
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        [Description("/unrestricted")] 
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        Any,
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        [Description("/user/hand/left")]
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        LeftHand,
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        [Description("/user/hand/right")]
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        RightHand,
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        [Description("/user/foot/left")]
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        LeftFoot,
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        [Description("/user/foot/right")]
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        RightFoot,
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        [Description("/user/shoulder/left")]
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        LeftShoulder,
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        [Description("/user/shoulder/right")]
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        RightShoulder,
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        [Description("/user/waist")]
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        Waist,
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        [Description("/user/chest")]
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        Chest,
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        [Description("/user/head")]
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        Head,
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        [Description("/user/gamepad")]
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        Gamepad,
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        [Description("/user/camera")]
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        Camera,
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        [Description("/user/keyboard")]
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        Keyboard,
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        [Description("/user/treadmill")]
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        Treadmill,
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        [Description("/user/knee/left")]
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        LeftKnee,
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        [Description("/user/knee/right")]
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        RightKnee,
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        [Description("/user/elbow/left")]
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        LeftElbow,
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        [Description("/user/elbow/right")]
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        RightElbow,
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        [Description("/user/wrist/left")]
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        LeftWrist,
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        [Description("/user/wrist/right")]
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        RightWrist,
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        [Description("/user/ankle/left")]
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        LeftAnkle,
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        [Description("/user/ankle/right")]
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        RightAnkle,
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    }
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}
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namespace Valve.VR.InputSources
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{
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    using Sources = SteamVR_Input_Sources;
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} |