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			16 lines
		
	
	
		
			407 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			16 lines
		
	
	
		
			407 B
		
	
	
	
		
			C#
		
	
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Autohand.Demo{
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    public class JointBreakStopForce1 : MonoBehaviour
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    {
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        void OnJointBreak(float breakForce) {
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            if(gameObject.CanGetComponent(out Rigidbody body)) {
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                body.velocity = Vector3.zero;
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                body.angularVelocity = Vector3.zero;
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            }
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        }
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    }
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} |