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			34 lines
		
	
	
		
			909 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			34 lines
		
	
	
		
			909 B
		
	
	
	
		
			C#
		
	
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Autohand;
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namespace Autohand.Demo{
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    public class TextPlacePointEvent : MonoBehaviour{
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        public TextChanger changer;
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        public PlacePoint point;
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        public float fadeTime = 5;
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        [TextArea]
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        public string placeMessage;
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        [TextArea]
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        public string highlightMessage;
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        private void Start() {
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            if(point == null && GetComponent<PlacePoint>() != null)
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                point = GetComponent<PlacePoint>();
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            point.OnPlaceEvent += OnGrab;
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            point.OnHighlightEvent += OnHighlight;
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        }
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        void OnGrab(PlacePoint hand, Grabbable grab) {
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            changer?.UpdateText(placeMessage);
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        }
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        void OnHighlight(PlacePoint hand, Grabbable grab) {
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            changer?.UpdateText(highlightMessage);
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        }
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    }
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}
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